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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/andregn
    You could consider Math.PI = 22/7
  • u/pavel
    When I have chars left I sometimes write out the full precision constants.

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  • VHS
  • u/vain
    Well done! Try to change "v,32,32" to "v,32,.02" or "v,32,.05" or "32,.2" to archive some interesting effects.
  • u/KilledByAPixel
    you probably already know but you can remove the hsl comas to save a byte hsl(${a/7} 69%50%
  • u/pavel
    That does not work in Safari, the color will always be black.
  • u/f8f82804
    #sphere

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  • Some nice math for the 270 initial radius: The half-height is 540, this must equal r+r/2+r/4+r/8+...=r(1+1/2+1/4+1/8+...). Think about the bit in the brackets in terms of pizzas. You have a whole pizza, plus half a pizza, plus a quarter (half the remaining half), plus an eighth (half the remaining), etc. You have two pizzas! So 540=r*2.

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remix of d/23980 by u/primo

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  • u/pavel
    Also a pretty generic ray tracing 'engine.' Change f to trace other things.
  • u/pavel
    Style remix, no idea how the code I'm remixing works yet. It does not look to do ray tracing so its clearly better.
  • u/primo
    The original uses z + ∂/∂y z for saturation, which looks about right tilted at or near ~26.5°.
  • u/pavel
    for(c.width&=i=10368;i--;x.fillRect(i&127,i>>7,f(.7),1))f=n=>(z=5-i/3e3-3*n)>S(Math.hypot(i/64%2-1,i/5e3-n)*9-6*t)?f(n+.03):--z*.4 is a better one, no weird view prism.

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  • This too shall pass

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remix of d/18577 by u/trusktr

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  • Tan plane looking at your mouse
  • u/pavel
    #interactive #mouse
  • u/pavel
    I tried doing this in js but its just too hard to fit!
  • u/pavel
    168 c.width|=onmousemove=e=>T=e;b=.6-T.y/264;e=g=>C(i)*g(1-T.x/264);f=g=>S(i)*g(b)+e(S)*g(b-1.6);for(i=.8;i<6;x.fill(x.lineTo(960+e(C)/z,540-f(C)/z)))i+=1.57,z=(2+f(S))/960
  • u/pavel
    This post looks better with rotation angles divided by 2 but I couldn't figure out how to fit it.

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