dwitter.net | recursive (8141)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share 1 remix fullscreen
remix of d/1289 by u/magna

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Island at Night (wait until it stabilizes - works only on Chrome)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
110/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • This is an attempt at a byte packing algorithm, which packages two bytes into a single JS character.
  • Show more comments…
  • u/MrOpposite
    <string>.length *
  • u/xem
    Ah okay. Here's a version 1b shorter: eval('挮睩摴栽ㄹ㈰㭦潲⡩㴰㭩㰹㭩⬫⥸⹦楬汒散琨㐰〫椪㄰〫匨琩⨳〰ⰴ〰ⰵ〬㈰〩'.replace(/./g,a=>String.fromCharCode((p=a.charCodeAt())>>8,p&255)))
  • u/MrOpposite
    Ooh, clever!
  • u/sigveseb
    #compressed #default

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/1293 by u/5Mixer

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/134 by u/icecuber

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
133/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/iverjo
    Cool, it almost looks like 3D
  • u/gormisdomai
    You're right, maybe I should not try to make one which actually does the 3D rotation calculations

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Fire and smoke

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
99/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • A pseudo-random number generator. The parameters you see is used in glibc, it gives a good visual on distribution. If you changed m=0x80000000 (m as used in IBM's C/C++) you will quickly see a bias in the randomness. Oh the irony! Here are some other popular parameters you can try: Borland C/C++: a=22695477,c=1,m=0x100000000 Turbo Pascal: a=134775813,c=1,m=0x100000000 Visual Basic 6: a=1140671485,c=12820163,m=0x1000000 Java: a=25214903917,c=11,m=0x1000000000000 Many more: https://en.wikipedia.org/wiki/Linear_congrue… 🕶

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • The Lorenz equations chaotic strange attractor

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

Loading...
Next page