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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Vortex of Energy
  • u/tomxor
    Also Quake1 logo... for a while.
  • u/deobfuscate
    Looks a lot like cooler as fire: x.fillStyle=R() for(x.fillRect(0,0,w=3e3,w),x.fillStyle=R(255,100),i=2e4;i--;x.fillRect(960+S(p=t/T(i**5))/(Z=(i/T(t+i)+i*i/380)/i/i),540+C(p)/Z,K=3*S(i+t),K))x.globalAlpha=.3
  • u/deobfuscate
    (not golfed btw)
  • u/andrea270872
    Wow!
  • u/jdspugh
    Great!

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  • u/deobfuscate
    I cannot explain with words how cool this is.
  • u/donbright
    if i undersand it, the "twinkling" really adds alot. they aren't all the same size of white particle?
  • u/rodrigo.siqueira
    The "twinkling" is given by the particle size (2 last parameters of x.clearRect). Pixel size is defined by 3*S(i)+1, so it's between "3+1" and "-3+1" and the "i" makes it almost random for each pixel. An extra twinkling effect could be made by adding "t", but I thought it would be too exaggerated. You can try by changing to: K=5*S(i+t*4)

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  • #torus in the dark, light and shadow

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  • Dark red spiral #fractal, fast rendering

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  • Tornado of letters #text
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  • u/vgel
    108 if you're OK with system font instead of Courier: with(x)for(i=c.width|=0,translate(960,540),font='4em q';i--;fillText(code[i%99],i/2,i*C(i-t/3)))rotate(.999)
  • u/Joachim
    107 char with system font: with(x)for(i=c.width|=0,translate(960,540),font='4em"';i--;fillText(code[i%99],i/2,i*C(i-t/3)))rotate(.999)
  • u/Xen
    104 with Joachim but rotate(1)
  • u/joeytwiddle
    #tornado which is sort of a #quine

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  • Way to the Fog City #city

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  • Glial astrocyte convergence

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  • Rising from curved space
  • u/Xen
    very nicely
  • u/Toby
    Lovely! How can you use r in the loop header without first defining it (done in the loop body)?
  • u/danny@hille.dk
    Creative use of geme mechanics :-) The for loop has 3 sections separated with semicolons, first is for initializing: this is runs once before the loop starts, second is exit conditions: runs for every iteration before the "loop scope", third is for incrementation: this part actually first run after the loop scope. EX: for(i=9;i--;console.log(j))j=i*2 i is initalized to 9 i is decremented if i equals 0 (any number in js is evaluated to true except 0 wich is false) the loop exist then the j is set to two times i in "loop scope" finally j is printet to the console

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  • Astral Voyager

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