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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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neo

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remix of d/1480 by u/magna

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  • Pair programming nightmare

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sfz

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  • Works best in full screen, otherwise line is too thin
  • u/donbright
    how does it work ?
  • u/eruonna
    One way to draw the next iteration of the dragon curve is to take the previous iteration and then add it to itself backwards and rotated 90 degrees. Here p is the array of previous steps, j the index of the current step, and i walks backward through p. When i gets to the beginning, we set it equal to j and start over.
  • u/donbright
    thanks, that is fascinating

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  • Can you arrange the numbers vertically? Feel free to use the special moves!
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  • u/joeytwiddle
    Thanks don. I golfed this over a 24 hour period, but could not squeeze a better "valid move" rule in. Remixes welcome!
  • u/donbright
    firefox should adopt e.x and e.y just so your dweet work
  • u/joeytwiddle
    Hehe. Sadly the mouse coords are also problematic in fullscreen, and on mobile.
  • u/joeytwiddle
    Valid moves are -4,-1,+1,+4. I have found a "valid move" test: **2|17)^17|| Will post the remix sometime.

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remix of d/2423 by u/shapes

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remix of d/2424 by u/shapes

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  • u/sfz
    really cool
  • u/shapes
    Thanks, most credit goes to mxfh though, I'm just fuckin' around with his code to find cool shapes :)

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