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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Dark patterns 01

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remix of d/32506 by u/cantelope

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  • On textured canvas

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  • unstuck
  • u/lewdev
    Wow, incredibly small dweet there!
  • u/tomxor
    Something about this white noise is particularly nostalgaic

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  • Some fixed pixels in white noise. #noise

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  • Click to Pet 🤎

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  • Duck Hunt 🐶 Shoot (click) the ducks. Missing adds a duck. Refresh to restart. Lowest time wins!
  • u/SockTaters
    Intended for not-fullscreen on desktop. Add this to visualize the ducks' hitboxes x.fillStyle=R(255,0,0,0.5) for(i=c.width;i--;)for(j=c.height;j--;)(i-X-3)**2+(j-Y+3)**2>>8?0:x.fillRect(i,j,1,1)

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  • 📈 See Math functions visually
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  • u/magna
    I love it!
  • u/magna
    I plotted (shittily) all 28 unary functions: d/32414
  • u/lewdev
    Thanks u/cantelope I didn't know about that one. u/magna your remix is awesome. I didn't know about all of those single-argument functions in Math. There's so much more JavaScript to learn!
  • u/magna
    u/lewdev thanks for the inspiration!

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remix of d/32394 by u/Agnes

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  • #default target practice but with conservation of momentum for particles (v2)
  • u/neimad
    next level
  • u/geeknik
    ok that's cool
  • u/magna
    Incredible!
  • u/aleamb
    amazing!
  • u/Agnes
    Director's cut changes that I want to do in retrospect: 1) remove Q and replace its definition by D*=D>0 so multiplying by D is the same as multiplying by Q then D, and 2) replace j/5 by j/10 and j=1e3 by j=2e3 so the patterns on the blocks before blowing up dissapear. Also 3) M=_ instead of M=()

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