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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • TV static
  • u/cantelope
    great dweet
  • u/vain
    [72] for(i=c.width=192;i--;)for(j=108;j--;)x.fillRect(i,j,Math.random()<.5,1)
  • u/magna
    [68] for(i=c.width=256;i<4e4;)x.fillRect(i&255,i++>>8,Math.random()<.5,1)
  • u/magna
    [65] d/32614

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function u(t) {

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  • Bliss

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function u(t) {

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  • Night Ocean Invert

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  • Lyapunov's mask

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  • torus 4
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  • u/tomxor
    @cantelope You might be thinking of the subpixel aliasing issue on Firefox that appeared when they flipped hardware rendering on by default. That affected a lot of dweet rendering, I reported it a while back and it's been fixed in release since v128
  • u/cantelope
    whatever causes the firefox+canvas+linux thing, somehow i always correctly guess the stack... whatever that means
  • u/lewdev
    I was on win11 on my laptop, but it was slow on both Chrome & Firefox. It's smooth on my desktop Win11, which is much more powerful.
  • u/cantelope
    well there you have it, bunk lappy

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  • tiles v.9
  • u/lewdev
    Wow, trippy. Depending on how you look at it, it could be moving sideways quickly or slowly downward left and right.
  • u/AmoreFS
    beautiful

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remix of d/32558 by u/veubeke

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  • Periodically rude all hands on deck

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  • All hands on deck

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