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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

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remix of d/3105 by u/kchplr

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  • Sprite animated with simple mirroring
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  • u/donbright
    excellent
  • u/FireFly
    Very nice! Where is the sprie from? For some reason it feels really familiar…
  • u/kchplr
    @FireFly: Possible :) It's a NPC from The Legend of Zelda: Oracle of Ages
  • u/13thptr
    #hiddengem #bitmap

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remix of d/3104 by u/kchplr

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  • The animation is not very inspired but... it works

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remix of d/3101 by u/kchplr

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function u(t) {

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  • Spritegen! Generates 48 random sprites each time the dweet is run (make a change to rerun the dweet)

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function u(t) {

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  • just made a few small changes.. loved this one and wanted to see it with colors inverted :D

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remix of d/3005 by u/FireFly

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  • Ripples! With proper quads instead. Add +Z*X-Z*16 after X*60 for perspective projection too (brings it up to 146)
  • u/FireFly
    Another byte can be saved with with(x), but this causes a fair bit of slowdown for me. Thanks for some golfing tips from qfox and others on the jsgolf slack :)
  • u/cantelope
    can't stop watching. def in my top 10 favs
  • u/iverjo
    Very impressive!

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Xen

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  • Low-Res 69byte Plasma Gone wrong lol

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remix of d/2868 by u/CodeUh

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  • u/Xen
    Remix done: 2888 ;-)

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remix of d/2822 by u/hamoid

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