dwitter.net | smtsjhr (588)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/20299 by u/smtsjhr

function u(t) {

}//
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  • i will retire this experiment now. the concept looked much neater in my head before trying it : /

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remix of d/20296 by u/smtsjhr

function u(t) {

}//
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  • low-res line render with variable width (change m=99 to change resolution)

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remix of d/20295 by u/smtsjhr

function u(t) {

}//
121/140


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  • Uncompressed code is 156/140 so i got rid of the background "pixel grid" shown here to get the original d/20295 under 140 ... still looking to golf some more...
  • u/smtsjhr
    c.width|=0,m=0|(4+100*S(t/4)**2),s=1920/m;for(k=m*m;a=[u=k%m*s,v=(k/m|0)*s,s,s],l=v-T(t)*(u-960)-540+2*s,k--;)s<l&&l<2*s?x.fillRect(...a):x.strokeRect(...a)
  • u/smtsjhr
    all i did to get under 140 was remove x.strokeRect(...a)
  • u/smtsjhr
    in need of a better way to alternate between x.stroke and x.fill as the loop ranges over the rectangles of the grid

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function u(t) {

}//
139/140


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  • how do you render a straight line?

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remix of d/20188 by u/smtsjhr

function u(t) {

}//
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  • Rows of Waves
  • u/Qwitter
    make them green and gold for dragon scales

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remix of d/20187 by u/smtsjhr

function u(t) {

}//
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remix of d/20176 by u/smtsjhr

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}//
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remix of d/20176 by u/smtsjhr

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}//
137/140


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function u(t) {

}//
140/140


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  • Truchet Tiling
  • u/smtsjhr
    grateful for the golfing tips on the Dwitter wiki : )
  • u/Xen
    nice!

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remix of d/20075 by u/smtsjhr

function u(t) {

}//
139/140


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