dwitter.net | solendil (251)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Watercolor

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • globalCompositeOperation

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Neon
  • u/Xen
    nice style!
  • u/MAxSaL
    This could have been a Windows XP screen saver.

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Square made of circles (F5 for another pattern), and I promise I'll stop playing with statistical plane filling :)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Circle made of circles

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Statistical Geometry

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/tomxor
    #automata
  • u/rodrigo.siqueira
    Stephen Wolfram (creator of WolframAlpha and Mathematica) describes a deeper theory behind those Cellular Automata in his book A New Kind of Science. I invite you to listen to the interview about Cellular automata and its relation with Artificial General Intelligence - Stephen Wolfram and Lex Fridman (MIT AI teacher): https://www.youtube.com/watch?v=ez773teNFYA

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Four colours tartan uncompressed and full-res ! Thx Pavel !
  • u/danny@hille.dk
    nicely done sir 🧐
  • u/pavel
    Beautiful!
  • u/Xen
    love it!
  • u/pavel
    I shaved off 12 more chars for(i=4e3;X=--i>>1;x.fillRect(X,Y,1,X+Y+8*i&8))Y=60*t,x.fillStyle=['#D23','#24A',R(),'#FF0'][0x66ba6545>>((i%2?Y:X)/16&30)&3]

Please log in (or register) to comment.

Loading...
Next page