dwitter.net | stiaje (10323)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share fullscreen
Xen

function u(t) {

}//
130/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • nothing fancy, just a bit of dwitter art.

Please log in (or register) to comment.


function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
jbl
remix of d/5446 by u/jbl

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • 🐛
  • u/fons
    I can stay and watch it forever

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
133/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/Apex
    A dwitter combiner? Awesome
  • u/joeytwiddle
    Squints... scratches head... this is synchronous XHR!
  • u/joeytwiddle
    Same thing, using fetch: F=async I=>T[I]=(await(await fetch('/id/'+I)).text()).match(/u\(t.*([^]*?) }/)[1];eval(t?T[1494]+';'+T[888].slice(23):F(1494),F(888))
  • u/magna
    HAX!
  • u/Renaud___
    HAX ! but funny combinaison :)
  • u/Xen
    lol nice work

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • note to future self... this is some kind of weird combination of interference patterns between waves, and circle-squares fractals ....to see whats going on, start out with fillstyle=R(B%256,0,0) then work from there.
  • u/donbright
    note to future self... this is some kind of weird combination of interference patterns between waves, and circle-squares fractals ....to see whats going on, start out with fillstyle=R(B%256,0,0) then work from there.
  • u/donbright
    in other words, it's not drawing the "lines of force", those lines are an artefact of the remainders of the 'quadrance' (squared distance) between the two black balls

Please log in (or register) to comment.

Loading...
Next page