dwitter.net | tiencoffee (111)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Worlds Worst Fencing Simulator

Please log in (or register) to comment.


function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Long and winding road 🌵V2

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
remix of d/16988 by u/katkip

function u(t) {

}//
123/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/magna
    Sweet!
  • u/sigveseb
    very nice
  • u/gambit
    hi im new! can you explain me "c.width|=0" what does it do? thanks
  • u/DataMeta
    Welcome! It's a shorter way of clearing canvas pixels/state. Can be chained like so: for(c.width|=n=i=256;i--;). It can't be done here because we must clear the canvas before scaling it
  • u/includeRubiks
    so cool

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
135/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Big Bang and Big Crunch. Black hole explosion, universe formation. #stars #explosion

Please log in (or register) to comment.

You've reached the end.