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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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function u(t) {

}//
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  • u/pavel
    Notice how d only takes one argument, and it ignores it.
  • u/KilledByAPixel
    I see what you did there. So many great tricks in this one.
  • u/pavel
    p+=r*=d(p+=r) the inner p+=r increments p and d ends runs with that value, however the outer p+= caches the old value of p so when d resolves the inner p+=r is silently ignored!
  • u/pavel
    #physics

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)