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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.

function u(t) {

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  • u/micahcowan
    #emoji
  • u/Agnes
    You could use clipping to have the pointing hand disappear into the OK hand if you placed the clip rectangle just right. I don't know how you would save up the characters though, maybe by using a for loop to only have one fillText call (but that would also eat characters with all the ?: statements you'd have instead).
  • u/magna
    Yeah, clipping would make it awesome! Let's see if this can be golfed down significantly to open up space for some clipping.
  • u/Agnes
    I posted a clipping remix. You can do scaling, translation and rotation in a single call to setTransform.

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u(t) is called 60 times per second. t: elapsed time in seconds. c: A 1920x1080 canvas. x: A 2D context for that canvas. S: Math.sin C: Math.cos T: Math.tan R: Generates rgba-strings, ex.: R(255, 255, 255, 0.5)