dwitter.net | #Game

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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • 🐍 #snake 🐍 #GAME 🐍 with death !... wasn't it deadly enough ? 🐍 now with increasing difficulty 🐍 add a space on end of the code to see score 🐍 play on keyboard with WASD 🐍 jogo da cobrinha 🐍 doidera 🐍 things went crazy !

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  • Balloon Flight 🎈 Click to Float #game

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  • Wordle prototype. 0=letter isnt in word, 1=letter is in word but at the wrong place, 2=letter is in the word at the right place. A new word every day
  • u/Odog8
    case sensitive, may require parenthesis or numbers.
  • u/Odog8
    doesn't count the occurences of letters in string, if you have 3 "e"'s in your guess but there are only two, all three will still be lit up
  • u/joeytwiddle
    Really impressive! #wordle #game
  • u/joeytwiddle
    I got today's in 3 guesses!
  • u/lewdev
    Ok, I get it. You're guessing one of 207 keys in "this". It's case sensitive so you'll guess words like "customElements".

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TGY

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  • u/TGY
    Original idea involved mouse controls, but I was unlucky golfing it. Here is source for you to try golf&play c.width=568 t||(a=T=0,X=Y=99,onmousemove=e=>a=T?a:Math.atan2(e.y-Y,e.x-X),onclick=e=>T||=16) with(x)beginPath(translate(X-=C(a)*T,Y-=S(a)*T)),rotate(a),rect(t%1*9+9,-4,99,T?T--&0:8),fill(arc(0,0,9,0,7))

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  • now that is a #gravity #GAME !! click to set atractor : score=t is thrown when mover hits the 42px square : weird reset is click twice on left border aka X=0 (best on fullscren) : #orbit #physics #interactive
  • u/SockTaters
    What a unique concept! I got 0.41666766666666666 after messing around for like 10 minutes

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  • click to throw the ball, click again to reset

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  • [lights On] a variation of the lights off game. To play, enter an X coordinate (keys 1-8 on the keyboard), and then a Y coordinate (keys 1-8 on the keyboard). Your objective is to fill the entire board with black squares.

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  • Attempted to make a "flappy duck" game, there must be a way to add obstacles, I couldn't find the chars tho :(

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