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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/21304 by u/tomxor

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remix of d/11963 by u/cantelope

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  • u/Xen
    whaaaaaa :-O
  • u/tomxor
    The horizontal lightbeams going up and down is somehow familiar... Think I gotta play Doom again :D (for research purposes of course)
  • u/magna
    WOW

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remix of d/11279 by u/marc8

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  • 355/113 is a famous approximation of pi and here we need pi/5 which is perfect as 5 divides 355 giving 71/113

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remix of d/12115 by u/pavel

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remix of d/9830 by u/joeytwiddle

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  • u/katkip
    awesome!
  • u/Coalshork
    on old systems this would be called handball and be a seperate game lol

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remix of d/11472 by u/cantelope

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  • k=[4 bits for y][4 bits for x][3 bits for hexagon vertex]
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  • u/pavel
    d is horizontal offset, even rows are offset from odd rows. Using +4*t&1 to explicitly cycle the animation every second instead of implicitly cycling every 2 seconds. Longer cycle leads to z<0 and glitches or hexagons that don't reach the camera.
  • u/magna
    Wow!
  • u/aleamb
    awesome!!!
  • u/pavel
    #uncompressed with one plane

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remix of d/9174 by u/f8f82804

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