dwitter.net | IV (100)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share fullscreen
IV

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • no room for games #text

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/IV
    I think someone did a compressed one already. This one is 193B: t||(C=12,N=90,m=0);for(n=[i=N*N];i--;){u=i%N;v=~~(i/N);for(S=z=9;z--;S-=m[(~(z/3)+2+u)+(z%3-1+v)*N]|0); x.fillStyle=R(s=(n[i]=m?S-5?S==6|0:m[i]:new Date%2)*255,s,s),x.fillRect(u*C,v*C,C,C)};m=n
  • u/IV
    I have a toroidal version of 172B (166 without the wrapping) using a shorter draw, but the compressor doesnt like it: t||(C=12,N=90,m=0);for(n=[i=N*N];i--;){u=i%N;v=-~(i/N);for(S=z=9;z--;S-=m[(~(z/3)+2+u+N)%N+(z%3-2+v+N)%N*N]); x.fillText('⬛⬜'[n[i]=m?S-5?S==6|0:m[i]:new Date%2],u*C,v*C) };m=n
  • u/DaSpider
    #conway #gameOfLife

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
IV
remix of d/19535 by u/IV

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • more pixels, less speed, easier to watch, and more shells. #physics ?

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/19511 by u/IV

function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/IV
    drop in a t*=3; to hurry it up. change "with(g." to "with(c, " while remixing. change c back to g before posting.
  • u/IV
    @nikiloffgeorgi
  • u/IV
    139B: t||c.replaceWith(g=c.cloneNode());with(g.getContext('webgl'))(enable(3089),s=S(t),scissor(t,Y=s*s*t,50,Y),clearColor(0,0,0,1),clear(16384))

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/9098 by u/mvs202

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • fixed on #Edge, made space by removing mod on colour, decreased alpha. ahhh better.

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
IV

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • a very nippy electron #tiny3d

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/19494 by u/IV

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • xor squares (i^j%w) #xor

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/19470 by u/IV

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • from monet to klimt

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/2535 by u/magna

function u(t) {

}//
108/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • safer for editing #webgl
  • u/IV
    manga's original is grand, this is safer than my previous attempt in terms of editing and not getting errors which cause a reload :)
  • u/IV
    the prblem with this is that youd have to clear both contexts which costs more bytes

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
IV

function u(t) {

}//
102/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • testing remix of d/1948
  • u/IV
    correction: remix of d/19498. The problem with this is in replacing the canvas. Any attempt at a remix will fail to get the context. But it is shortest :D
  • u/nikoloffgeorgi
    u/IV that's really cool. i wonder if anything beyond animating the color uniformly can be done within 140 chars
  • u/IV
    nothing you cant do better with the canvas. try this: with(c.getContext('webgl'))(enable(0x0C11),scissor(i,i,i,i),clearColor(C(t),S(t),t,1),clear(16384))
  • u/IV
    what we need is a glitter, with a quad shader set up and then we can play with 140 chars of a fragment main
  • u/IV
    u/nikoloffgeorgi game-on! i did this: d/19541

Please log in (or register) to comment.

Loading...
Next page