dwitter.net | IV (100)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share fullscreen
IV

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/IV
    I think someone did a compressed one already. This one is 193B: t||(C=12,N=90,m=0);for(n=[i=N*N];i--;){u=i%N;v=~~(i/N);for(S=z=9;z--;S-=m[(~(z/3)+2+u)+(z%3-1+v)*N]|0); x.fillStyle=R(s=(n[i]=m?S-5?S==6|0:m[i]:new Date%2)*255,s,s),x.fillRect(u*C,v*C,C,C)};m=n
  • u/IV
    I have a toroidal version of 172B (166 without the wrapping) using a shorter draw, but the compressor doesnt like it: t||(C=12,N=90,m=0);for(n=[i=N*N];i--;){u=i%N;v=-~(i/N);for(S=z=9;z--;S-=m[(~(z/3)+2+u+N)%N+(z%3-2+v+N)%N*N]); x.fillText('⬛⬜'[n[i]=m?S-5?S==6|0:m[i]:new Date%2],u*C,v*C) };m=n
  • u/DaSpider
    #conway #gameOfLife

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • no room for games #text

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
IV
remix of d/19535 by u/IV

function u(t) {

}//
136/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • more pixels, less speed, easier to watch, and more shells. #physics ?

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/9098 by u/mvs202

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • fixed on #Edge, made space by removing mod on colour, decreased alpha. ahhh better.

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
IV

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • a very nippy electron #tiny3d

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/19494 by u/IV

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • xor squares (i^j%w) #xor

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/19511 by u/IV

function u(t) {

}//
134/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/IV
    drop in a t*=3; to hurry it up. change "with(g." to "with(c, " while remixing. change c back to g before posting.
  • u/IV
    @nikiloffgeorgi
  • u/IV
    139B: t||c.replaceWith(g=c.cloneNode());with(g.getContext('webgl'))(enable(3089),s=S(t),scissor(t,Y=s*s*t,50,Y),clearColor(0,0,0,1),clear(16384))

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/2535 by u/magna

function u(t) {

}//
108/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • safer for editing #webgl
  • u/IV
    manga's original is grand, this is safer than my previous attempt in terms of editing and not getting errors which cause a reload :)
  • u/IV
    the prblem with this is that youd have to clear both contexts which costs more bytes

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
IV
remix of d/19470 by u/IV

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • from monet to klimt

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
IV

function u(t) {

}//
102/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • testing remix of d/1948
  • u/IV
    correction: remix of d/19498. The problem with this is in replacing the canvas. Any attempt at a remix will fail to get the context. But it is shortest :D
  • u/nikoloffgeorgi
    u/IV that's really cool. i wonder if anything beyond animating the color uniformly can be done within 140 chars
  • u/IV
    nothing you cant do better with the canvas. try this: with(c.getContext('webgl'))(enable(0x0C11),scissor(i,i,i,i),clearColor(C(t),S(t),t,1),clear(16384))
  • u/IV
    what we need is a glitter, with a quad shader set up and then we can play with 140 chars of a fragment main
  • u/IV
    u/nikoloffgeorgi game-on! i did this: d/19541

Please log in (or register) to comment.

Loading...
Next page