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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • t?c.width=-1:a=1 a+=(t%6)-3 x.arc(300+a,119-68*S(2*t%3.16),50,0,7) x.stroke() x.clip() x.font="6cm A" x.fillText("Dwitter",200*S(t)-200,160)

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  • Northern lights at the horizon

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  • Abstract trigonometric curves 2

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  • Parallax Mountains ⛰️
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  • u/rodrigo.siqueira
    The first game where I saw this effect was in Moon Patrol, I liked it a lot, it was great and also had a great music. I think it would not be difficult to recreate Moon Patrol from this Dweet.
  • u/andrea270872
    moon patrol ate so many of my coins!! :D
  • u/tomxor
    Pretty sure I first saw the effect in StarRay (Atari ST), I think I enjoyed the music more than the gameplay, no coins though :P
  • u/vain
    Very cool and smooth paralax landscape

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  • Landscape Generator from Space Huggers, my JS13k game

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  • London eye

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remix of d/23821 by u/pavel

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  • Mr Sierpiński, I don't feel so good

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remix of d/19550 by u/tomxor

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