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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Fractal Lake

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function u(t) {

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function u(t) {

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  • Torus, spheres, flow and bubbles
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  • u/rodrigo.siqueira
    Thanks @joeytwiddle for the golf trick. i*(t&1) also works and it's even shorter. And I found that t%4>2?... can be converted to t&2?... It works as a counter to change the function each 2 seconds.
  • u/yonatan
    Also, since T and S take the same arguments (t%4>2?T(b+t):S(b+t)) can be (t&2?T:S)(b+t)
  • u/lionleaf
    Wow! Now we're talking
  • u/vain
    Wow, three fx in this tiny code? Great!

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remix of d/11963 by u/cantelope

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remix of d/11885 by u/katkip

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  • It is going up. To go down, change seed=0.02

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remix of d/11836 by u/cantelope

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  • decompression attempt

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  • u/f8f82804
    this dweet uses a better perspective transform based on Math.hypot -- #hypot
  • u/f8f82804
    The projection still isn't perfect, because I'm rotating the sphere's axis towards the viewer by positioning it below the camera. The resulting distortion is approximately corrected by scaling the Y coordinate with /.9.
  • u/f8f82804
    #perspective

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