dwitter.net | Renaud___ (33824)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • Smol Wolf 🏌️🐺

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  • u/Xen
    whaaaaaa :-O
  • u/tomxor
    The horizontal lightbeams going up and down is somehow familiar... Think I gotta play Doom again :D (for research purposes of course)
  • u/magna
    WOW

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  • Moving planes

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  • bump mapping remix
  • u/Joachim
    Really nice #lighting
  • u/@noel
    Beautiful. I need to dig into this, to understand how this actually works.
  • u/rodrigo.siqueira
    Wow! Replace X^Y with X|Y to generate Sierpinski triangles. Replace Math.min with Math.max for a more dramatic effect. Remove |0 for improved golfing (a minimal visible effect on top alignment). Replace "t*1.2" with "C(i+t)*6" for the "water effect".
  • u/jellyedwards
    Wow that's amazing!!

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  • Pipes remix with lighting and occlusion

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  • Pipes remix: fine grained #noise

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  • Gradients n stuff (uncompressed :0)

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  • Pipes

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  • Spinning mountain V.2

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