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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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TGY

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TGY
remix of d/23672 by u/TGY

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  • see the bigger picture

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  • Axon formation around a multinucleate alien cell
  • u/sigveseb
    Nice!
  • u/Toby
    Fab! Do you have a source reference for the kind of iterated formula you're using?
  • u/rodrigo.siqueira
    You can see the original equation by changing the to "s=70" and the end to: a=1-b+Math.abs(a)
  • u/rodrigo.siqueira
    It's based on the "Gingerbreadman Map" #gingerbreadman https://www.dwitter.net/d/14641 I don't understand the details but I know that "Even the simplest mathematical expressions, when interpreted as dynamical systems, yield fractals."
  • u/Toby
    Ahhhh yes of course! I remember Gingerbreadman now! Thank you Rodrigo!

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  • Multinucleate alien cell

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remix of d/23413 by u/tomxor

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  • "This Thing" Capturing a Marble #Physics

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  • u/tomxor
    Inspired by d/23398. Uses raster/2d-voxel based intersection
  • u/Xen
    love it!
  • u/magna
    HOW?!
  • u/katkip
    how
  • u/tomxor
    It's particle physics, but the collisions are with implicit volumes. So rather than checking against a specific object, each pixel is intersected with the circle, if the pixel is filled and intersects, then it contributes velocity to the particle along the collision normal (the vector between the pixel and the point), the deeper the intersection based on the radius the greater the contribution... this is not correct at all and creates lots of phantom momentum, but is very simple and shares the code with drawining the screen.

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  • curvature of space#time

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remix of d/18464 by u/Xen

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