dwitter.net | jylikangas (13462)

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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/25008 by u/Joachim

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function u(t) {

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function u(t) {

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  • check out this negative space spirally boi

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  • walker

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function u(t) {

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  • Tiny Tree Lake 🌲 Golfed by pavel, gibson042, yonatan, tomxor, and me
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  • u/rep_movsd
    for(X=t&&X+r*25,i=h=6+2*C(t*5)<<6;--i;x.fillRect(...t?[X-r*i/8,600+(r*8&3?i-h:h-i),i/4,2]:[i*8,r*h,h,r]))r=1+S(i^X)
  • u/rep_movsd
    for(X=t&&X+r*25,i=h=6+2*C(t*5)<<6;--i;x.fillRect(...t?[X-r*i/8,600+(r*8&3?i-h:h-i),i/4,2]:[i*8,r*h,h,r]))r=1+S(i^X)
  • u/KilledByAPixel
    great attempt! not sure it is possible to get smaller without cutting something. in this case the X%4 part is necessary to make the trees varying heights
  • u/FireFly
    "boring" -1, distribute the ?: across args in the fillRect: x.fillRect(t?X-r*i/8:i*8,t?600+(r*8&3?i-h:h-i):r*600,t?i/4:h,t?2:r). Or more depending on what artistic tradeoffs you're okay with, e.g. just always setting height to r isn't terrible

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  • Treescape 🌲

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remix of d/23829 by u/pavel

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  • u/Xen
    love it!
  • u/magna
    Fun to watch! :)
  • u/tomxor
    @rodrigo I think I have The Dwitter Effect, or "Dwitter Syndrome" :D i'm not even joking
  • u/sigveseb
    Nice idea! As an added bonus, if you leave it running for a while you get a graph of the prng bias for free :)

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  • u/danny@hille.dk
    with the ++e trick its only 137 bytes :-)
  • u/danny@hille.dk
    Sorry i hadnt seen you wrote back, yep i did 127, (any pow(2)-1 will work for the xor pattern)
  • u/aleamb
    #sphere
  • u/donbright
    dude

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function u(t) {

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  • City of Shadows
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  • u/donbright
    :O :O :O
  • u/cheft
    awesome
  • u/vain
    So fucking incredible
  • u/jdspugh
    Wow

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remix of d/20405 by u/tomxor

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