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function u(t) {
} //
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/2938 by u/kchplr

function u(t) {

}//
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  • Same as the original but with c.style='image-rendering:pixelated' to look better and the same size

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function u(t) {

}//
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  • u/kchplr
    Noticed it is very slow in firefox, has lot of artefact on Safari and doesn't even render properly in stable Chrome. The only browser rendering it correctly is Chrome Canary. Oh, well.
  • u/kchplr
    Here is a version which renders correctly on stable Chrome : for(x.fillStyle='rgba(0,0,0,.1)',x.fillRect(0,i=0,2e3,2e3);i<7;Y=S(i*2+t),X=(C(2*i)+C(t+i+Y)),x.clearRect(960+X*450,536+Y*500,20,9))i+=.002

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function u(t) {

}//
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remix of d/2842 by u/alien

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}//
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  • u/alien
    :D!!!
  • u/Xen
    95bytes for you: c.width=123;for(j=70;j--;)for(i=130;i--;s=C(q=(i*i*j*j*8+frame*9)&768)<0&&x.fillRect(i,j,1,1));
  • u/Xen
    95bytes for you: c.width=123;for(j=70;j--;)for(i=130;i--;s=C(q=(i*i*j*j*8+frame*9)&768)<0&&x.fillRect(i,j,1,1));
  • u/kchplr
    81bytes for me :p : for(c.width=i=130;i--;)for(j=70;j--;)x.fillRect(i,j,1,C(i*i*j*j*8+frame*8&768)<0)

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function u(t) {

}//
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  • u/recursive
    Has the character of a viscous fluid somehow.

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function u(t) {

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remix of d/2012 by u/kchplr

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function u(t) {

}//
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function u(t) {

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function u(t) {

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