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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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remix of d/13601 by u/pavel

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  • 182 c.width|=f=(Y,Z,n,j=n&&4,z=Z+1,r=2**-n)=>{s=9/z/z;for(x.fillRect(960*(z+i/8-1)/z-s/2,540+960*Y/z,s,s);j--;)f(Y+r*S(a=S(t)+11*j),Z+r*C(a),n-1)};x.globalAlpha=.5;for(i=16;i--;)f(0,0,4)
  • u/pavel
    Wanted to make a 3d lattice with perspective
  • u/joeytwiddle
    Didn't you already achieve that in d/13728 ?
  • u/pavel
    Different method of generating a 3d lattice that rotates. Why is rotation so simple in this form?

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  • Depth demo
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  • u/pavel
    Pretty simple technique, when generating the 3d points instead of directly drawing them, store them in an array, sort it by depth back to front, then draw.
  • u/keithclark
    175. Removed need for reverse() by reversing the projection (far points are painted near and vice-versa): for(c.width|=o=[i=w=960];i--;)o[i]=[C(a=i-t/9)*C(b=i*20),S(a)*C(b),S(b),hsl(${i},69%,50%];for([Z,X,Y,x.fillStyle]of o.sort())x.fillRect(w+w*X/(j=2.1-Z),540+w*Y/j,s=50/j/j,s)
  • u/keithclark
    158 - for(c.width|=o=[i=w=708];i--;o[i]=[C(a=i+t)*C(b=i*20),S(a)*C(b),S(b),R(a)]);for([Z,X,Y,x.fillStyle]of o.sort())Z-=2,x.fillRect(960+w*X/Z,540+w*Y/Z,s=50/Z/Z,s)
  • u/Joachim
    #d3 #ball

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remix of d/13523 by u/Jezza

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remix of d/13590 by u/katkip

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remix of d/3599 by u/Xen

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remix of d/13538 by u/vinca

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