dwitter.net | pavel (7290)

+ New dweet
function u(t) {
} //
122/140


Please log in (or register) to post a dweet (copy-paste the code somewhere safe to save it meanwhile)


u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
Try the new frontend: beta.dwitter.net
Current theme challenge: #Opposites
show FPS hide FPS share fullscreen

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

remix of d/11420 by u/cantelope

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/11432 by u/pavel

function u(t) {

}//
138/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
93/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen
remix of d/11426 by u/Quant1um

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

show FPS hide FPS share 1 remix fullscreen
remix of d/11421 by u/pavel

function u(t) {

}//
140/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
133/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

Please log in (or register) to comment.

show FPS hide FPS share fullscreen
remix of d/11391 by u/pavel

function u(t) {

}//
139/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Fredkin Replicator (non-minified version)
  • Show more comments…
  • u/pavel
    A cell is 'on' iff the parity of its 'on' neighbors is odd which is the same as the xor of neighbor states
  • u/pavel
    I cheat a little. Y=i>>10 so my rect should use (i>>10)*8 but to save chars I use i>>7. The cells are slightly off-place vertically but its hard to notice.
  • u/pavel
    i&1017 is a mistake, oops, should be i&1016, causes tiny visual glitch. 1016=0b1111111000 which is X*8
  • u/pavel
    #uncompressed

Please log in (or register) to comment.

show FPS hide FPS share 1 remix fullscreen

function u(t) {

}//
137/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • Fredkin Replicator
  • u/pavel
    Cellular automaton. A cell turns on if it has an odd number of on neighbors and turns off otherwise.
  • u/pavel
    First 32 generations
  • u/pavel
    (starting with one on cell in the middle)
  • u/lucio
    Awesome Numberphile contribution :-)

Please log in (or register) to comment.

show FPS hide FPS share fullscreen

function u(t) {

}//
131/140


Please log in (or register) to post as a new dweet (copy-paste code somewhere safe to save it meanwhile).

  • u/pavel
    Single stroke call and only ellipse to draw. The lines are canvas connecting the various ellipse draw cal into a single stroke, I just manage the start angles.
  • u/pavel
    o determines which ellipse, 0 is top and 1 is bottom. It goes: top, bottom, bottom, top. Four-cycle to draw two vertical lines and reset. The angle increments every 2 so top and bottom angle is the same.
  • u/jylikangas
    Thanks for writing about the tricks in your dweets.

Please log in (or register) to comment.

Loading...
Next page