dwitter.net | stefano (11979)

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function u(t) {
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u(t) is called 60 times per second. t: Elapsed time in seconds. S: Shorthand for Math.sin. C: Shorthand for Math.cos. T: Shorthand for Math.tan. R: Function that generates rgba-strings, usage ex.: R(255, 255, 255, 0.5) c: A 1920x1080 canvas. x: A 2D context for that canvas.
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  • u/vain
    F*cking cool rubber/morphing cube. Never saw this kind of fx before. Fantastic!
  • u/cantelope
    😂
  • u/NiekD
    where do you get the inspiration for cool effects from
  • u/cantelope
    dweets are sometimes harder to be ultra specific with a goal, due to the obvious constraints, but a big piece of my whole graphics repertoire is 3D math, sooo myself? haha not sure
  • u/tomxor
    So true. More often it's just the gradual emergence of "what if"... then after a while it may or may not fit, or by the time you've played with it long enough something else tangentially related emerges. It's all part of the fun.
  • u/rep_movsd
    Sometimes what you end up with is nothing like what you planned

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  • Snow storm #snow

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  • u/danny@hille.dk
    Cubical apocalypse
  • u/Xen
    oooo thats sexy
  • u/4ce
    Looks like labyrinth. u/taupelink i not press "Awesome!" every time cause i use this tab like bookmarks but be know i think you have many good texture and images! ~_^
  • u/taupelink
    Thank you!

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  • Snow Trees ⛄

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Xen
remix of d/20072 by u/Xen

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  • Merry Xmas Dwitter Famalang!
  • u/BriSeven
    wonderful remix, i am amazed that people are still tweaking this one
  • u/danny@hille.dk
    treeception -> t?0:x.fillRect(0,0,2e3,2e3) for(Y=(a=i=555)*t%(X=1e3);--i;)x.fillText(i%9?'🌲':'⭐',X+=S(a+=4*Math.random())*Y/59,Y+=C(a)*9)

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remix of d/26578 by u/magna

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Xen
remix of d/26517 by u/taupelink

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  • Had to play.

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  • Accurate Relative Scale Solar System
  • u/tomxor
    1000 kilometers per pixel, and 1000 seconds per second. Inspired by d/26463 An orthographic projection (i.e no perspective), imagine looking at our solar system through a telescope from a distant alien world. All scales are accurate relative to each other, radi, mean orbital distances, and sidereal orbital period. This is only possible by lining up the planets and looking through the orbital plane, but due to the massive orbital distances they all shoot off screen quickly.
  • u/jdspugh
    Really cool
  • u/cantelope
    madman

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  • Flower breath
  • u/Xen
    love it!
  • u/vain
    just amazing and beautiful ♥
  • u/4ce
    Interesting "bubble" series...

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